- #HEARTS OF IRON GAME WAR JUSTIFICATION SETTINGS UPDATE#
- #HEARTS OF IRON GAME WAR JUSTIFICATION SETTINGS PATCH#
– AI is now able to remove factories and build nuclear power plants in stead. – Various front balancing to improve situations like countering invasions, not piling everything in Africa, overassigning to straits etc – Lithuania may now reject German demands for Memel if Germany is losing a war when demanding it – Added AI chance to prevent France turning communist during first election in a historical play through Should stop nations from always moving towards fascism or communism over time – Japan AI now has semi sanity triggers before starting new wars via focus – Romania now has a chance of refusing soviet demands on Bessarabia if in a faction – Added abort to AI strategy that made germany down-prioritize navy – Added Resyncronization option for the host if the game decides to go out of sync. – Added Hotjoin for smoother multiplayer experience. You can revert to older patches via the beta branch. Older saves should be compatible, say Paradox, but add that if you’re in the middle of a crucial Ironman campaign you should probably stick to 1.1.
#HEARTS OF IRON GAME WAR JUSTIFICATION SETTINGS PATCH#
The full patch 1.2 Sunflower notes can be read here, or below. In addition, Paradox says a ‘re-sync’ button has been added to make it easier to address connection issues without rehosting games.Ī great deal more changes and fixes have been made too. ‘Hotjoin’ functionality has been added to Hearts of Iron IV multiplayer games, so people can hop into a game already in progress. Conversely, they will be less likely to decide North Africa is the most tactically important location in the world, risk encirclement, or send France full Communist.
#HEARTS OF IRON GAME WAR JUSTIFICATION SETTINGS UPDATE#
There are also changes to how Peace Conferences work the patch notes don’t go into detail here, but it’s based on a design from Steam user ‘Neutrino’.Īccording to the patch summary, AI powers will now be more likely to build nuclear reactors (uh oh), cancel unnecessary production, and update templates. The relative power of Italy, Germany, France and the Soviet Union can now be adjusted before launching a new game. This patch makes changes to certain mechanics, alters how the AI behaves in various circumstances, and allows custom difficulty levels. Hearts of Iron IV has had a substantial update today, with the release of Patch 1.2 (AKA ‘Sunflower’).